Added stock overlay mode meshes for internals. Due to this some internals and externals have been re-scaled and Fixed blocked hatches on a bunch of other parts (thanks KSP 1.1).įixed alignment of all Internals with externals to support stock overlay mode. Re-balanced the Ranger and Lander centre of mass and centre of lift and engine thrusters to hopefully make them much more stable.įixed Blocked Hatch on Ranger - Ranger now has a Ranger Docking port built-in. For now, as long as you don't launch it with it'sĪdded KIS container space to the Ranger and Lander (if you have KIS installed). Re-pass over the Science lab - but it's legs also have issues like the Ranger. Unzip the embedded zip file and copy into your save file directory as per the instructions in the included text file. So if you are using FAR you also need to install Module Manager.Īdded the Example Craft files into the distro as an optional zip. The Lander requires a tweak if you are using FAR, this is supplied as a Module Manager config file. Removed "control from here" on the Ranger docking built-in docking port. Also, changed it's fuel capacities, EC, air intake, etc to balance. Major re-balance the Ranger Engines to resolve Cutting to closed cycle mode too early. Requires Module Manager if you want the following mods supported (optional). (NOTE: this version only works on KSP 1.0.5 and UP). Please ensure you delete your \GameData\Endurance\ folder if installing over an older version. If you like my mods and you want to show your support, then you can support me on Patreon: If you opt-in, it will use the internet to check whether there is a new version available.ĭata is only read from the internet and no personal information is sent.įor a more comprehensive version checking experience, please download the KSP-AVC Plugin This mod includes version checking using MiniAVC. The license for the module code remains the same as the SSTU mod license which is: GNU General Public License (GPL) 3.0 (licenses included in download). The code for the adapted Module can be found on GITHUB here. Code Adapted from shadowmage's awesome SSTU mod. This mod includes a modified part module to allow the Ranger landing legs to function in KSP 1.0.5. His work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. This pack includes a modified part module for the inflatable Habitat module adapted from PorkJet's Habitat Pack. Endurance habitat is a placeholder IVA - it's actually using the crewCabinInternals.New Emissives, flames and smoke trails.KER and MJ do not see the Rapier and Lander Engines in their displays.Ranger - Fix it's landing legs (after KSP 1.1 drops as it will have big changes to wheels and legs).NOTE: You do not need these mods for this pack to function, but without them your game-play experience will be greatly reduced. Kerbal Inventory System, Raster Prop Monitor, Kerbal Attachment System, USI-LS, TAC-LS This mod is designed to function with (configs provided): Multiple docking ports for visiting vehicles.Super-efficient plasma thruster engines.Capable of transporting 2 Landers and 2 Rangers across the solar system.Giant ring outfitted with Habitat, Logistics and Engine modules.As this is a continuation the license remains: All Credit for the original version go to BenJee10 and his team. Benjee10 has given me his blessing to continue his mod for him. AS the mod was severely broken by KSP 1.0.5 enforcement of convex colliders Benjee10 did not have the time to re-build the mod. This is a continuation (re-build and fix for KSP 1.0.5) of the original version by BenJee10 on the KSP forums (old link). Both the Ranger and Lander act as SSTOs and feature detailed, Raster Prop Monitor integrated IVAs. This mod is intended to recreate, visually and functionally, the Endurance spacecraft from the movie 'Interstellar.' It implements parts to construct the Endurance ring, with highly efficient magnetoplasma engines and a modular design that allows for multiple configurations of the ship to your mission requirements.Ĭonstruct the ring in the VAB and launch it to LKO, before docking advanced Ranger and Lander vehicles to it.
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